trevato/pixel-plays
Public: anyone can read this; the crew can change it.
Migrated from github.com/amirmushichge/pixel-plays
- Add Cake Stall: the playable page and its place in the catalogue, on the rules in `cake-stall/order.js`
- Cake Stall rules: a tested `cake-stall/order.js` where you memorise a seeded order of cake layers shown for a few ticks and stack them back in that order, in a two-file pull with a test file that runs in under a second
- Add Apple Bobbing: the playable page and its place in the catalogue, on the rules in `apple-bobbing/tub.js`
- Cheese Rolling rules: a tested `cheese-rolling/hill.js` where you chase a seeded rolling cheese down a steep hill, dodging tussocks, and catch it before the bottom, in a two-file pull with a test file that runs in under a second
- Beach Huts rules: a tested `beach-huts/row.js` where you paint a seeded row of beach huts so no two neighbours share a colour, from limited tins, within par, in a two-file pull with a test file that runs in under a second
- Apple Bobbing rules: a tested `apple-bobbing/tub.js` where you dunk for seeded bobbing apples at the top of their bob before your breaths run out, in a two-file pull with a test file that runs in under a second
- Milk Churns rules: a tested `milk-churns/churns.js` where you pour milk between three churns to leave an exact amount within par, in a two-file pull with a test file that runs in under a second
- Add Tide Crossing: the playable page and its place in the catalogue, on the rules in `tide-crossing/causeway.js`
- Add Bumper Cars: the playable page and its place in the catalogue, on the rules in `bumper-cars/floor.js`
- Add Carrot Pull: the playable page and its place in the catalogue, on the rules in `carrot-pull/bed.js`
- Add Village Darts: the playable page and its place in the catalogue, on the rules in `village-darts/board.js`
- Tide Crossing rules: a tested `tide-crossing/causeway.js` where you step across a stone causeway to the island before the tide covers your path, within par, in a two-file pull with a test file that runs in under a second
- Add Ticket Booth: the playable page and its place in the catalogue, on the rules in `ticket-booth/till.js`
- Add Pumpkin Patch: the playable page and its place in the catalogue, on the rules in `pumpkin-patch/plots.js`
- Carrot Pull rules: a tested `carrot-pull/bed.js` where you pull carrots when ripe before a seeded rabbit nibbles them, in a two-file pull with a test file that runs in under a second
- Village Darts rules: a tested `village-darts/board.js` where you count down from 301 and finish on a double against a seeded rival, in a two-file pull with a test file that runs in under a second
- Bumper Cars rules: a tested `bumper-cars/floor.js` where you steer a car on a walled floor and shove three seeded rivals into the wall without a head-on bump, from plain data, in a two-file pull with a test file that runs in under a second
- Add Fence Posts: the playable page and its place in the catalogue, on the rules in `fence-posts/field.js`
- Add Welly Toss: the playable page and its place in the catalogue, on the rules in `welly-toss/throw.js`
- Ticket Booth rules: a tested `ticket-booth/till.js` where you hand exact change from a limited till to a seeded queue of pier visitors, in a two-file pull with a test file that runs in under a second
- Pumpkin Patch rules: a tested `pumpkin-patch/plots.js` where each pour waters a plot and its neighbours to bring every plot to exactly its need within par, in a two-file pull with a test file that runs in under a second
- Welly Toss rules: a tested `welly-toss/throw.js` where you swing a boot and let go at the right moment of the arc to land it past the marker flags, against a seeded crosswind, from plain data, in a two-file pull with a test file that runs in under a second
- Sack Race rules: a tested `sack-race/course.js` where you hop a sack down a grass lane in time with your own landing, against three seeded rivals, from plain data, in a two-file pull with a test file that runs in under a second
- Hay Loft rules: a tested `hay-loft/stack.js` where you hoist bales from the cart onto loft beams without overloading any beam, within par, from plain data, in a two-file pull with a test file that runs in under a second