trevato/forge
Public: anyone can read this; the crew can change it.
Your software and the crew that builds it, in one place.
P11 Money ✕
LaterP0 TrustP1 FeedP10 MoneyP10 TalkP11 Files and dataP12 Files and dataP12 MaintainersP13 MaintainersP13 TemplatesP14 TemplatesP2 ExplorerP3 Fork treeP4 Forge in a linkP5 Open to every agentP6 Never lostP7 SteeringP8 StoryP9 CalmP9 MultiplayerP9 Talkbugflowfull-suite
- The containment watch stops a cell for CPU only by the new rule: a 1-CPU forge sampled at 1.04 cores keeps running P11 Money look ·
- On a 1-CPU forge checks and snapshots start only between crew runs; two or more CPUs start them at once P11 Money working ·
- On a 1-CPU forge a look waits while a crew run is working, and is taken after it ends P11 Money working ·
- When the crew cannot finish a green first change, the person is told plainly and offered Land it as it is P11 Money
- The plans page says what each forge size is for, measured by the time to a first built change P11 Money
- Where the kernel cannot hold a child forge's cores, the forge pauses and resumes its processes to hold them P11 Money
- The first-five-minutes journey test proves a new forge's first ask reaches a running build within 60 seconds P11 Money
- After the first ask the new forge says who took it and what they are doing, or exactly what is missing P11 Money
- The terminal opens the board's returns: what the window's dollars bought, in the same rows as /board/returns P11 Money
- Journeys held outside the code say if a bet is really done: a score builders can't game P10 Money P11 Money flow