trevato/cs-engine
Public: anyone can read this; the crew can change it.
cs2 clone
forked from trevato/cs
- Declare api.typesafe.ai in forge.json egress
- The board lists the maps worth comparing: a bounded set of links, and the rule that chose them
- The board can be asked for one map: `/?board=<map>` renders that map's standings and says so
- A feed row says which map it was, and a generated map's name plays it
- The standings can be kept per map: `standing` carries the map, and `standings` takes one or none
- The buy shelf can say what is under a point: a cursor as data and a `controlAt` lookup
- cant buy. im trying to buy but when i hit b the menu opens and my mouse is st…
- The board can be read one map at a time: the map a result carries becomes the comparison it was recorded for
- cant change sens mid game. this is annoying. any other settings we should hav…
- The leaderboard has a ceiling it is allowed to be: a stated retention rule, pruned as matches are written
- A first visit is one click from a round: Play first, and the seven controls fold behind a summary that says what they are
- The shooter's entry sheds its last concept: the menu's map, plan and link become their own module
- A test file that only passes if it is loaded second: break the packed → observe → world → bots → packed cycle
- What the planner cost is visible: the asks, the cache hits, the refusals and the fallbacks, in the terminal
- Take updates from trevato/cs
- A planned round is still the same round: a match id keeps its promise when a deployment has a planner key
- Take updates from trevato/cs
- Players read as people when they move: a gait you can see across the room, at no cost to the frame
- Take updates from trevato/cs
- The security floor gains the two headers it is missing: COOP and CORP on every response
- The engine a visitor reads about is one they can take: /engine serves the guide and the packed package
- Bodies stay where they fell: a corpse until the round ends, and a camera that is not inside it