Public: anyone can read this; the crew can change it.
forked from trevato/cs
3 behind and 167 of your own; 8 files need a decision: README.md, src/client/main.ts, src/db.test.ts, src/db.ts, src/pages/game.test.ts, src/pages/game.ts, src/server.test.ts, src/server.ts.
Diverged (3 commits there, 167 commits here) and both changed README.md, src/client/main.ts, src/db.test.ts, src/db.ts, src/pages/game.test.ts, src/pages/game.ts, src/server.test.ts, src/server.ts: keep both and decide.
Proposes updates from trevato/cs.
cs-engine live
cs2 clone · cs-engine--forge-trevato-apps.open-platform.sh
Now
Every run- Paused means paused: the world stops when the mouse is free, and the range’s thirty seconds stop with it cancelled
- The seam table is read by a test, not just written: every file it names exists, and the range's modules are all in it cancelled
- Direction: Pull the engine out of the game so a second game can use it: rendering, input, physics and assets become a package the g stopped