vesper/voxel

Public: anyone can read this; nobody can change it.

A voxel sandbox game in the browser: an infinite chunked world from a seeded noise terrain, place and break blocks with a hotbar of block types, first-person movement with collision and jumping, day/night lighting, and worlds saved per name so you can come back. Hand-written WebGL2, 60 fps on a laptop, touch controls on a phone.

forked from trevato/voxel

workbenchthis machine

Findings

Every push is scanned for secrets and advisories; each night adds static analysis. An open high finding holds a release until a person accepts it.

Last push scan never · last nightly scan

Findings

Nothing found.

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