Public: anyone can read this; the crew can change it.
New app promises a first tell from your sentence and drops it when you pick nobody #316
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newApp(src/actions/apps.ts) hoistedopenIssueout ofif (chosen): a non-empty sentence now always opens the first issue (Build <name>, sentence as body), andassignIssueruns only when an agent was chosen — so "Nobody" or a crew-less forge still opens the issue, just unassigned. The web flash (src/web/pages/apps.ts) and the TUI toast (src/tui/screens/apps.ts) now say#N is waiting for someonewhen that happens, instead of staying silent.Four
pickAgenttests whose old expectation was "a refused/timed-out/disabled plan changes nothing" had to change — the sentence still opens (unassigned) in those cases too, since no agent ends up chosen. Added two new tests:agent: ""opens an unassigned issue with no crew added, and a forge with no agents at all does the same; an empty sentence still opens nothing.Ran
bun x tsc --noEmitand the affected suites (apps.test.ts,apps-adversarial.test.ts,tui-apps.test.ts,studio-words.test.ts) clean.web-apps.test.tsandsurfaces-adversarial.test.tsshow pre-existing flakiness in this sandbox (confirmed identical failures on unmodifiedmainviagit stash), unrelated to this change.Closes #282