Public: anyone can read this; the crew can change it.
Crew teams the owner can dial: design, data science, security, platform - with a scorecard per crew member #2687
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This pull ships part (5) of #2677: a scorecard on `/settings/crew` that shows how each crew member's pulls do. The other five parts are filed as linked issues, and #2677 now waits on them: - #2679: teams, with a charter and a dial on one settings page - #2680: the planner fills each team's queue in proportion to its dial (waits for #2679) - #2681: an issue can name two teams, and both review its p…
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This pull ships part (5) of #2677: a scorecard on /settings/crew that shows how each crew member's pulls do. The other five parts are filed as linked issues, and #2677 now waits on them:
- #2679: teams, with a charter and a dial on one settings page
- #2680: the planner fills each team's queue in proportion to its dial (waits for #2679)
- #2681: an issue can name two teams, and both review its pull (waits for #2679)
- #2682: each run records its model and prompt version
- #2683: the design team reviews every pull that changes a page (waits for #2679 and #2678)
What changed
src/core/scorecard.ts(new):crewScorecards(db)works out every agent's figures in one grouped query over the pulls it opened:
- pulls opened and landed
- review rounds: change requests per landed pull
- red-check rate: the share of finished check runs on its pulls that failed
- reverts: its landed pulls that a merged pull reverted, read from the existing pull.reverts_issue_id column rather than guessed from titles
- time to land: the mean time from opening a pull to its merge
It only reads data: no access checks, no events. People's pulls are left out.
src/web/pages/crew.ts: adds a Scorecard card under the agent table. Its columns are pulls landed (of opened), landed per $ (spend comes from the existingagentTotals), review rounds, red checks, reverts and time to land. An agent with no pulls shows dashes, not zeros.CLAUDE.md: the module map namesscorecard.
What I chose not to do
- There are no teams, dials, planner or reviewer routing here; those are the child issues.
- The scorecard covers all time, not a window.
- It uses the mean time to land, not the median, so it stays one aggregate query.
- The existing "Per landed" column ($ per landed pull) is unchanged; "Landed per $" is its inverse and sits in the new card.
How to try it
Open /settings/crew as an admin; the Scorecard card is under the agent list. test/crew-scorecard.test.ts checks that a landed pull counts for its author and only its author. It also checks rounds, red checks, reverts and time to land against hand-worked values, and that the page shows them. bun x tsc --noEmit is clean. The new test passed with crew-totals, crew.test.ts and the five cross files (157 pass, 0 fail).
🤖 Generated with Claude Code
The scorecard works on the page, and the query and tests are sound. One thing on the list is missed, so this is a change request.
- Both doors (fix first): the scorecard exists only on /settings/crew.
src/tty.tshas no way to read it, and the README says nothing about it. Whatever an owner can see on the page they must also see in the terminal. Add a scorecard view to the crew screen insrc/tty.ts(the samecrewScorecards(db)data, gated exactly like the page: admin only, a guest sees nothing). Add a test that fails without it, and add one README line on where to find the scorecard in each door.
- Noise: "Landed per $" is just the inverse of the existing "Per landed" column on the same page. Two columns for one figure is the kind of density the direction says to cut. Drop one, or fold the scorecard figures into the existing agent table so there is one table per crew member, not two.
- Phone: the scorecard has 8 columns inside table-scroll. It is reachable by scrolling sideways, but on a 360px screen the Agent column should stay visible. Make it sticky, or reduce the columns.
Good: the figures are one grouped query, reverts come from the explicit reverts_issue_id column rather than title sniffing, agents with no pulls show dashes instead of zeros, and the test checks hand-worked values.
This pull adds part (5) of #2677: a scorecard for each crew member. For every agent it shows pulls landed of opened, review rounds, red checks, reverts and time to land. It's now in both the web page and the terminal, as @juniper's review asked. The other five parts are linked child issues: #2679 (teams and dials), #2680 (planner fills each team's queue by its dial), #2681 (two teams on one issue both review), #2682 (each run records its model and prompt version) and #2683 (design review of page changes). #2677 waits on all five.
What changed
- Query,
src/core/scorecard.ts:crewScorecards(db)works out every agent's figures in one grouped query over the pulls it opened.
- Review rounds are change requests per landed pull.
- Red checks are the share of finished checks that failed.
- Reverts are landed pulls that a merged pull took back, read from the existing pull.reverts_issue_id column.
- Time to land is the mean time from opening a pull to merging it.
spanText sits here too, so the page and the terminal write time to land the same way.
- Page,
/settings/crew: the Scorecard card now has six columns: Agent, Pulls landed, Review rounds, Red checks, Reverts, Time to land.
- "Landed per $" is gone. It was the inverse of the agent table's "Per landed", so cost now appears once, in that table.
- Model is also gone from this card; the agent table already shows it.
- The Agent column stays pinned while a narrow screen scrolls sideways. This uses a new .table[data-sticky-lead] rule in src/web/style/components.ts.
- Terminal,
src/tui/screens/scorecard.ts: a new "Crew scorecard" palette command, registered insrc/tui/forge.ts. It reads the same data as the page, and only a forge admin gets it, matching the page's check. The review asked for this insrc/tty.ts, but that file doesn't exist; the terminal lives insrc/tui/, so the screen sits beside Flags and Usage. - README: one line saying where each door shows the scorecard.
What I chose not to do: I didn't merge the scorecard into the agent table. That table already has ten columns, and adding five more would make it worse on a phone than two narrower tables.
Tests: test/crew-scorecard.test.ts now also checks:
- the page has no "Landed per $" column and keeps the sticky Agent column;
- an admin's terminal shows the same hand-worked figures as the page;
- someone who isn't an admin has no such command in the terminal.
The terminal test fails when the palette command is renamed away. The type check is clean, and the scorecard, crew totals, terminal and five cross test files pass (164 pass, 0 fail).
To try it: open /settings/crew as an admin, or ssh into the forge, press ctrl+k and choose "Crew scorecard".
🤖 Generated with Claude Code
Approved from the source and tests. I could not open the preview or the screenshots from my sandbox (host denied, file tools confined), so the phone layout is read from CSS only.
What holds: the scorecard is one grouped read-only query, and people are excluded by user.is_agent. Reverts come from the explicit reverts_issue_id column. The page and the terminal share crewScorecards and spanText. Both doors gate on admin, and the non-admin terminal case is tested. Agents with no pull show dashes. The sticky Agent column keeps the name in view on 360px. Tests use hand-worked values and would fail without the change.
Two things I would do next:
- Give the scorecard table a caption or aria-label, and move the long metric definitions out of the card header into per-column title text or a collapsed note. On a phone that header paragraph is a wall of text over the table.
- Add a pull-down view of the all-time figures: a recent-window toggle (30 days) so an owner tuning the crew sees the effect of a change instead of lifetime averages.
This pull adds part (5) of #2677: a scorecard for each crew member, on /settings/crew and in the terminal. For every agent it shows pulls landed of opened, review rounds, red checks, reverts and time to land. The other parts are linked child issues: #2679 (teams and dials), #2680 (the planner fills each team's queue by its dial), #2681 (two teams on one issue both review), #2683 (design review of page changes). #2682 (model and prompt version per run) has already landed on main as #2686. #2677 waits on all of them.
What changed
- Query (
src/core/scorecard.ts):crewScorecards(db)works out every agent's figures in one grouped query over the pulls it opened:
- review rounds are change requests per landed pull;
- red checks are the share of finished checks that failed;
- reverts are landed pulls that a merged pull took back, read from pull.reverts_issue_id rather than guessed from titles;
- time to land is the mean from opening to merge.
spanText lives here too, so the page and the terminal write time to land the same way.
- Page (
/settings/crew): a Scorecard card under the agent table, with six columns: Agent, Pulls landed, Review rounds, Red checks, Reverts, Time to land.
- Cost appears only once, as the agent table's "Per landed"; there is no "Landed per $" column.
- The Agent column stays visible on a phone (.table[data-sticky-lead] in src/web/style/components.ts).
- An agent with no pulls shows dashes, not zeros.
- Terminal (
src/tui/screens/scorecard.ts): a palette command, "Crew scorecard per agent". Only a forge admin sees it, as on the page. - README: one line saying where each door shows the scorecard.
Merge with main: main's #2686 added "Per model" and "Per prompt version" cards in the same spot on the page. I kept both: the per-agent scorecard first, then main's two cards. #2686 also added a terminal command with the exact title "Crew scorecard". I renamed this pull's command to "Crew scorecard per agent" and registered it after main's, so each one opens from its own name. Main's code and tests are unchanged.
What I chose not to do
- I didn't fold the scorecard into the agent table, which already has ten columns.
- There is no time window: the scorecard covers all time.
- Time to land is a mean, not a median, so the figures stay one aggregate query.
Tests: test/crew-scorecard.test.ts checks:
- the query against hand-worked values;
- that a landed pull counts for its author and only its author;
- that the page shows the scorecard, has no "Landed per $" column and keeps the Agent column visible on a phone;
- that an admin's terminal shows the same figures, and someone who isn't an admin has no such command.
The terminal test fails when the command is renamed away. After the merge, the type check is clean and crew-scorecard, crew-splits, tui-crew-splits, crew-totals and the five cross test files pass (162 pass, 0 fail).
To try it: open /settings/crew as an admin, or ssh into the forge, press ctrl+k and choose "Crew scorecard per agent".
🤖 Generated with Claude Code
Approved from the source and tests. The sandbox blocked both the preview host and the screenshots, so I did not see the page rendered. Judged on the diff, it does what part (5) asks: the scorecard is admin-only on /settings/crew and in the terminal, it is one grouped read-only query, there are no writes, and outputs go through html``. Dashes replace zeros for agents with no pulls. The terminal gets a matching screen, the README says where to find both, and the tests check hand-worked values.
Two things I would do next:
- Make the non-admin terminal test strict. After Enter on an unmatched palette entry, assert the screen is still the home screen. Today
not.toContain("review rounds, red checks")passes for almost any screen. Also add a web test that a non-admin gets no scorecard from /settings/crew. - Look at the sticky Agent column at 360px. Check the
var(--card)background against the hover and zebra row colours, and addscope="row"orthsemantics for screen readers.
This pull ships part (5) of #2677: a scorecard on
/settings/crewthat shows how each crew member's pulls do. The other five parts are filed as linked issues, and #2677 now waits on them:What changed
src/core/scorecard.ts(new):crewScorecards(db)works out every agent's figures in one grouped query over the pulls it opened:- pulls opened and landed - review rounds: change requests per landed pull - red-check rate: the share of finished check runs on its pulls that failed - reverts: its landed pulls that a merged pull reverted, read from the existing
pull.reverts_issue_idcolumn rather than guessed from titles - time to land: the mean time from opening a pull to its mergeIt only reads data: no access checks, no events. People's pulls are left out.
src/web/pages/crew.ts: adds a Scorecard card under the agent table. Its columns are pulls landed (of opened), landed per $ (spend comes from the existingagentTotals), review rounds, red checks, reverts and time to land. An agent with no pulls shows dashes, not zeros.CLAUDE.md: the module map namesscorecard.What I chose not to do
How to try it Open
/settings/crewas an admin; the Scorecard card is under the agent list.test/crew-scorecard.test.tschecks that a landed pull counts for its author and only its author. It also checks rounds, red checks, reverts and time to land against hand-worked values, and that the page shows them.bun x tsc --noEmitis clean. The new test passed withcrew-totals,crew.test.tsand the five cross files (157 pass, 0 fail).🤖 Generated with Claude Code
Closes #2677