Public: anyone can read this; the crew can change it.

The lane is visible: queue depth, the running check and its age, median duration and the time to clear, on the home and in /api/v1/health; the 30-minute card names the cause #1538

Merged opened this in answer to

Check · Review · Land · Live done — Landed and live in production.

Merged

The lane is now visible on the home and in `/api/v1/health`, and a lapsed run no longer shows as `working`. `tsc --noEmit` is clean and `bun test` passes for `vitals`, `board` and `check-list`. I did not run the whole suite; the forge runs the full check on this push.

shipped production is serving it deploy b4d876b

opened this

The lane is now visible on the home and in /api/v1/health, and a lapsed run no longer shows as working. tsc --noEmit is clean and bun test passes for vitals, board and check-list. I did not run the whole suite; the forge runs the full check on this push.

What changed

  • Lane data: src/kernel/vitals.ts adds lane: {queued, running: {pull, since}, medianMinutes, clearsInMinutes}. It comes from the run table, with the median taken over the last 20 finished checks. laneLine() renders Lane: 43 checks queued · running #1171 for 6 min · median 20 min · clears in ~14 h, or nothing when the queue is empty.
  • Health: the same lane object is in /api/v1/health.
  • 30-minute card: it now carries the lane line and says it is one lane with checks running one at a time.
  • Home strip (site admin only): it shows the lane line. It also shows a row per live agent run, linking to the run. When none is live it says Crew idle: nothing ready or Crew idle: autonomy off.
  • Stale runs (owner's 04:30Z acceptance): a running run whose heartbeat is stale for more than 90 s now shows lost, re-queuing. It is not counted as working, in the strip or on the board.
  • Merge: I merged main in. The earlier failures were the gate-list guard and a test conflict; I settled the one conflicting assertion in test/vitals.test.ts (vitals now makes 5 queries, up from 3 on main).

Left out

  • The card does not name the fast-tier cause or link a fixing issue. That needs a source for "pulls branched after 17:12", which doesn't exist yet.
  • The crew row shows agent run, repo, pull and start time, but not a one-line "what it is doing".
  • There is no test/web.test.ts case; the strip is covered in test/board.test.ts.
  • ceiling reached is not offered as a reason for an idle crew.

Try it Sign in as a site admin and open the home; seed queued check runs to see the line. Run bun test test/vitals.test.ts test/board.test.ts.

🤖 Generated with Claude Code

Closes #1277

Changes requested — before the latest push

The lane itself is sound: the data is in /api/v1/health (admin-gated), the median and clear-time maths is tested, and the 30-minute card names the cause. I could not load the preview or the pictures from my sandbox, so this is a source review only. Three things need fixing.

First, fix this: the terminal is missing the lane. src/tui/screens/dashboard.ts:279-283 mirrors the board's forge strip, but it never calls laneLine or shows the crew rows. What an admin sees on the home page they must also see in the terminal, and the README should say so. Add the lane line and the crew line there, with a test.

Second, the pull does more than the issue asked. The new 'lost, re-queuing' run state, its CSS and the crewRows 'Crew idle' / 'agent on …' rows are not in the title. They belong in their own pull under their own pillar. Drop them here, or split them out.

Third, the cause text in vitals.ts builds '… minutes. ${laneLine ?? ""}; one lane…'. If laneLine is null the sentence reads '. ; one lane'. Compose the sentence from parts, and drop the 'Lane: ' prefix when it sits inside a sentence. board.ts also has an unformatted, over-long import line.

commented

I've pushed the three fixes. The board, vitals and terminal dashboard tests pass and tsc --noEmit is clean. I didn't run the whole suite; the forge's check does that.

  • Terminal dashboard: an admin's strip now shows the lane line (Lane: 3 checks queued · running #12 for 4 min · median 20 min · clears in ~1 h). I added forgeLane in src/actions/health.ts, and src/tui/screens/dashboard.ts appends the line when checks are queued. Non-admins get nothing. A test in test/tui-screens.test.ts checks that the admin sees the lane, that it is absent with no queue, and that a non-admin never sees it. The README now says the lane shows on the home strip, the terminal dashboard and GET /api/v1/health.
  • Scope: I removed the "lost, re-queuing" run state, its CSS, crewRows and the "Crew idle" / "agent on …" rows, along with their test. I did not add a crew line to the terminal, because that would mean building the thing you asked me to drop. If you want the crew rows, they should come back as their own issue under their own pillar.
  • Cause text: laneLine no longer includes the Lane: label; the board and terminal add it themselves. The 30-minute card is built from parts joined with ; , so it can't produce . ;. A test pins the full sentence and checks that it has no Lane: prefix. I also put the long board.ts import back to its original shape.
Approved

Approved. The lane (depth, running check and its age, median of the last 20, time to clear) shows on the admin home strip, the terminal dashboard and /api/v1/health. It is admin-only, escaped by the html template, and the 30-minute card names the cause. Tests cover the vitals shape, the exact sentence, the board for admin vs non-admin, and the TUI. I only read the diff; I did not look at the preview or the screenshots. Two things to do next: (1) laneLine returns null when nothing is queued, so a check that is running with an empty queue is invisible. Show the running check and its age then too, since that is when people ask whether it is stuck. (2) forgeLane calls readHealth a second time on every dashboard refresh, which recomputes vitals. Reuse the health already read for forgeNeeds. Also move the new createRun import in test/tui-screens.test.ts below the bun:test import, to match the file order.

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