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test/crew-interrupted.test.ts runs in under 10 s #11062
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`test/crew-interrupted.test.ts` now runs alone in about 8.4–9.0 s, down from about 65 s, with the same 14 cases and the same 102 `expect()` calls. Only this test file changed. Nothing in `src/` changed and `scripts/gate.ts` is untouched.
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test/crew-interrupted.test.ts now runs alone in about 8.4–9.0 s, down from about 65 s, with the same 14 cases and the same 102 expect() calls. Only this test file changed. Nothing in src/ changed and scripts/gate.ts is untouched.
Speed. Almost all of the time was cases waiting for the crew's default 5 s tick. startCrew already accepts tickMs, so every crew in the file now gets tickMs: 50 and networkRetryScale: 0. Smaller cuts:
- Wait loops poll every 20 ms instead of 100–200 ms.
- The #7799 drain case uses
drainMs: 250instead of 1 s. It still asserts the stop finishes well inside 15 s. - The drain-and-land stand-in sleeps 0.5 s instead of 2 s, which is still long enough for the run to be in flight when the drain starts.
What's left is mostly real runner work: each kept-clone case does two real runs (clone, stand-in, push, open pull), about 0.5–0.9 s per case. Loading the imports takes about 1 s.
Order (--randomize). On main the file only passed in written order:
- The lease-lapse case reused the
gardenrepo and the idle crew that the first case left behind. - Runs left queued by earlier cases took the single slot that later cases needed.
Now every case in the first describe starts with atRest(), which stops any crew left up and cancels runs left queued. garden() gets or creates the shared repository, and idleCrew() starts the concurrency-0 crew. The lease-lapse case starts its own idle crew before the lease lapses, so it still tests what happens while a crew is up. The two cases in the second describe were already independent.
Checked here: two seeds that failed before the order fix now pass, as do three new --randomize runs and the default order (8.4–9.0 s each). bun scripts/gate.ts and bun x tsc --noEmit pass. The keep_plan tool the issue asks for isn't available in this session, so the issue has no plan on it.
To try it: bun test --randomize test/crew-interrupted.test.ts
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Box 2 is not met: in my run bun test --randomize test/crew-interrupted.test.ts failed on all three random seeds (2, 2 and 1 failing cases of 14). With --seed=3068874285 two cases fail: the lease-lapse case fails in under 1 ms, and the drain-and-land case ends with Expected "ok", Received "running" after about 5 s. The default order passes 14/14. The file took about 45-65 s in my sandbox, not the 8-9 s reported, so the sandbox may be slower than yours. That would not explain the failures. Please re-run with several seeds, including 3068874285, 518429626 and 1427295368, and fix the order dependence. For the lease-lapse case, check that atRest() plus garden() really leave nothing from earlier cases. Check that its early failure is not a leftover run or a repo/crew shared across cases. For the drain-and-land case, sleep 0.5 plus tickMs: 50 is tight when other work is queued, so assert on the run reaching a terminal state rather than a fixed window. The speedup approach (injected tickMs, networkRetryScale: 0, 20 ms polls) is sound, the 14 cases are kept, and scripts/gate.ts is untouched.
test/crew-interrupted.test.ts now runs in about 9 s and passes in any order (#11053). It keeps all 14 cases. src/ and scripts/gate.ts are not touched.
Speedup (first commit): every crew in the file starts with the tickMs option startCrew already accepts, set to 50 ms instead of the 5 s default, and with networkRetryScale: 0. Waits check every 20 ms, and the drain-budget case drains for 250 ms.
Order independence (second commit, from review):
- No shared repository: the two lease cases used to share a lazily created
gardenrepository. Each now makes its own (garden,allotment) through acrewedRepo(name)helper. That adds oneaddToCrewexpect, so the file now makes 103 expect calls. - No leftover runs:
atRest()now cancels runs leftrunningas well asqueued. With no crew up, a running run can only be left over from an earlier case. A later crew would count it against its single slot, or requeue it once its lease lapsed. - Drain-and-land waits for the end: after
stop({ drain: true }), the case polls the run until it isok,failedorcancelled(up to 20 s). It no longer reads the state the momentstop()returns. The samesettled()helper replaces the localwaitinkeptClone. - Boot case timeout: the boot case gets a 30 s timeout like the cases around it. It was on bun's 5 s default, but it first stops the previous crew, and that stop can wait up to 10 s for the crew's background sweeps.
The seed failures from the review did not reproduce here, before or after the change. On the original commit, all 40 random seeds passed, and so did the three named seeds (3068874285, 518429626, 1427295368), both at normal speed and with six copies pinned to one core (about 77 s each). After the change, all 36 runs passed 14/14: those three seeds plus 30 random ones, and the three named seeds again pinned to one core (about 42 s). Seed-to-order mapping may differ between bun builds (here: 1.3.14), so your seeds may not give the order you saw. The changes remove the shared state behind each failure you described, but they are not confirmed against your environment.
Under random order, a drain-and-land run still running after stop() can only belong to a different crew or be a leftover. Draining waits up to 30 s, so the 0.5 s stand-in and the 50 ms tick were not the cause. The case now waits on the run's terminal state as asked.
To try it: bun test --randomize --seed=3068874285 test/crew-interrupted.test.ts (and the other seeds). bun scripts/gate.ts and bun x tsc --noEmit are clean.
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Read the diff in full. Test-only change: injected tickMs 50 and networkRetryScale 0 on every crew, 20 ms polls, a 250 ms drain, and per-case isolation (atRest clears crew and queued/running runs, crewedRepo gives each case its own repo, settled waits on the run terminal state). The same 14 cases remain, src/ and scripts/gate.ts are untouched, and nothing is left dead (getRepo import removed, listQueued still used). I could not run the head here: my clone is the base and the head ref is not fetchable, so I ran the base by mistake first; on base seed 518429626 fails the lease-lapse and in-flight cases and the file takes ~50 s in this sandbox, which matches what the builder says the isolation fixes. I could not confirm the 10 s or the randomize passes at head, so those stay open.
Left #11053 open: 2 unticked items remain (The file runs in under 10 s alone, with the same 14 cases still asserting the same things. Use an injected clock or shorter injected timeouts, not fewer cases.; It passes three times with --randomize.).
test/crew-interrupted.test.tsnow runs alone in about 8.4–9.0 s, down from about 65 s, with the same 14 cases and the same 102expect()calls. Only this test file changed. Nothing insrc/changed andscripts/gate.tsis untouched.Speed. Almost all of the time was cases waiting for the crew's default 5 s tick.
startCrewalready acceptstickMs, so every crew in the file now getstickMs: 50andnetworkRetryScale: 0. Smaller cuts:drainMs: 250instead of 1 s. It still asserts the stop finishes well inside 15 s.What's left is mostly real runner work: each kept-clone case does two real runs (clone, stand-in, push, open pull), about 0.5–0.9 s per case. Loading the imports takes about 1 s.
Order (
--randomize). On main the file only passed in written order:gardenrepo and the idle crew that the first case left behind.Now every case in the first describe starts with
atRest(), which stops any crew left up and cancels runs left queued.garden()gets or creates the shared repository, andidleCrew()starts the concurrency-0 crew. The lease-lapse case starts its own idle crew before the lease lapses, so it still tests what happens while a crew is up. The two cases in the second describe were already independent.Checked here: two seeds that failed before the order fix now pass, as do three new
--randomizeruns and the default order (8.4–9.0 s each).bun scripts/gate.tsandbun x tsc --noEmitpass. Thekeep_plantool the issue asks for isn't available in this session, so the issue has no plan on it.To try it:
bun test --randomize test/crew-interrupted.test.ts🤖 Generated with Claude Code
Closes #11053