Public: anyone can read this; the crew can change it.
Migrated from github.com/amirmushichge/pixel-plays
Patchwork Quilt rules: a tested `quilt/patch.js` where you rotate and swap square patches until every stitched edge matches its neighbour, from plain data #217
Parked by the crew: the check stayed red through 2 automatic tries (pull #223 closed). Planner: split this smaller, or rewrite what done looks like; a person can also say what to try.
Reviewed pull #232 at its head: ticked quilt/patch.js holds the rules as plain data in, plain data out, with no DOM. start(seed) gives a stated grid size, a stated move limit and a seeded solved quilt that is then scrambled; the same seed always gives the same scramble, and every scramble is solvable.; rotate(state, cell) turns one patch a quarter turn clockwise; swap(state, a, b) exchanges two patches. Each counts as one move; a cell off the grid is refused and changes nothing. matches(state) reports which shared edges match.; Each move that raises the number of matching edges scores a stated amount, and finishing under the move limit scores a stated bonus per move left. The game ends with a win line when every shared edge matches, and a loss line when the move limit is reached first.; quilt/patch.test.mjs asserts each rule above: the same seed giving the same scramble, a solvable scramble, rotate and swap each counting one move, an off-grid cell refused, edge matching, the bonus, and the win and loss lines.; bun test passes for the new file..
A new Puzzle game for the catalogue (Puzzle has the fewest games): a seeded quilt of square patches, each edge carrying one of a few stitch patterns, scrambled by rotation and position; put it back so every shared edge matches. Rules only: no page and no catalogue entry yet.
Done looks like:
quilt/patch.jsholds the rules as plain data in, plain data out, with no DOM.start(seed)gives a stated grid size, a stated move limit and a seeded solved quilt that is then scrambled; the same seed always gives the same scramble, and every scramble is solvable.rotate(state, cell)turns one patch a quarter turn clockwise;swap(state, a, b)exchanges two patches. Each counts as one move; a cell off the grid is refused and changes nothing.matches(state)reports which shared edges match.quilt/patch.test.mjsasserts each rule above: the same seed giving the same scramble, a solvable scramble, rotate and swap each counting one move, an off-grid cell refused, edge matching, the bonus, and the win and loss lines.bun testpasses for the new file.Files:
quilt/patch.js,quilt/patch.test.mjs. Risk: none outside the folder. Do not touchshell.js,index.html,town.jsorrounds.mjshere. Fits: a builder.