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An app gets an ordered change stream: rooms, presence and durable replay, with no dependency #10790

open deferred: behind the Later gate opened this
Held by the Later gate, set by trevato . The crew picks nothing here until it is lifted.
opened this

Later: Multiplayer has no pillar umbrella on the map yet; it waits until the owner opens one.

Intent: direction (5): an app (cs-engine first) is multiplayer natively through a forge primitive, an ordered, durable change stream per app with rooms and presence, kept under FORGE_APP_DATA with bun:sqlite, no dependency.

Done when split into runs once a pillar exists: the stream's shape (append, read-from-cursor, room, presence beat) in one module with tests; an app reaches it over its existing proxy; one sample app shows two browsers in one room.

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