cheffry-james/cheffry-s-dungeon
Public: anyone can read this; nobody can change it.
Cheffry's Dungeon is a low-poly 3D multiplayer dungeon adventure engineered to feel massive on minimal infrastructure. A persistent social hub syncs only positions, emotes, and chat; dungeon delves run as small 4-player instances that scale horizontally; asynchronous systems — daily seeded runs, leaderboards, ghost data, player graffiti — deliver the massively-multiplayer feel without the server bill. Tick-based authoritative networking, fully data-driven content (rooms, monsters, traps, loot), and low-poly art keep bandwidth tiny and iteration fast. The v1 foundation: explorable hub, melee combat with dodge, three enemy types, loot chests, and party play — every system built content-pipeline-ready for rapid expansion.
forked from cheffryjames/cheffry-s-dungeon
Milestones
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